And now we have our Rpg2knet: Convergence blog. After developing this game for 2 years now (albeit at a slow pace) I figured it was about time we had some kind of page or blog. Although I intended to design an entire website eventually, this will do for now, since there's not all that much to put on a website just yet, and I haven't decided on an overall design yet.
For those who don't know, Rpg2knet: Convergence is an indy RPG being made in Rpg Maker 2003. Although it is based on the RPG making website and community, Rpg2knet.com, being an Rpg2knet member is not necessary to understand any part of the game. Though the vast majority of the characters are named after actual Rpg2knet members past and present, these characters are independent of the members they are based on. The story itself stands on its own, so any interested player can get into the game pretty easily.
Originally, Convergence was the sequel for Rpg2knet: Endless Thread, another community game made around 2004, but the project was scrapped and we couldn't get the original staff to work on it again, so we decided to make the game its own. Although its story has nothing to do with Endless Thread, it shares many similarities with it, such as the use of Rpg2knet members and locations and the overall setting and themes. Endless Thread had an interesting and unique feel to it, and we tried to capture that same feeling in Convergence, its spiritual sequel.
The game takes place some time in the future, in our world. The global corporation known as Solarcorp has developed a next-generation form of internet called the Solarnet and made it available to all people of all economical levels. Upon its release, it quickly became the "new internet", and millions of users flooded in to use it. The Solarnet was effectively an actual online virtual world parallel to the Earth's geography, rendered realistically and believably, in which sites are represented as actual locations where people could literally live and work. Since its introduction, it became civilization's new frontier, with many companies and organizations establishing their hold on certain areas and building this new world from the ground up. The world's nature could be altered easily like a virtual world should, allowing for infinite possibilities and imaginations to roam free. Since its release, the Solarnet has served as the central hub for all other online worlds such as MMORPGs and the like, and has become an important part of life.
In time, however, the Solarnet came to reflect an exaggerated form of human civilization. Fifteen years after its release, the Solarnet is a crowded, surreal, and diverse place full of all kinds of people living alongside artificial intelligence creatures and surreal creations not possible in the real world. Solarcorp's Armed Solarnet Defense Force (or ASDF) is unable to maintain law in such a massive and freeform place, leading to a general feeling of lawlesness in many parts of the Solarnet. Hackers became the top criminals of the modern day, able to alter the very fabric of the Solarnet to fill their needs, or creating viral minions to serve as their weapons. Despite this chaos, many have abandoned the real world to live in this strange digital world, and many more have suffered injuries, permanent disabilities, or even death from violent disconnections caused by "death" in the Solarnet. The Solarnet continues to grow, but as it does, Solarcorp's loss of control becomes readily apparent.
Now, a united global organization of hackers known as the Ravager have come to power, unleashing a reign of terror on websites across the world. Led by an independent virus known as Ice Dragon Lord, the Ravager has shown a level of organization never before seen in hacker groups, and a global war between the Ravager and Solarcorp has broken out, with millions of Solarnet denizens caught in between. But even stranger are the recent reports of unusual paranormal activities related to the Solarnet. People are disappearing, and are said to have crossed over physically into the Solarnet. What these anomalies entail is yet to be seen, but soon it may not matter, for there may not be a Solarnet left when the war between Solarcorp and the Ravager reaches its pinnacle.